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Mossblog

Occasional musings from Walt, in text and video.

All posts tagged ‘Apple’

Wednesday, February 13, 2008

Super-Slim ThinkPad Sneak Peek

ThinkPad X300

Only a month or so after Apple announced its MacBook Air laptop, which it calls the world’s thinnest laptop, Lenovo is about to spring its own super-skinny machine: the ThinkPad X300. Here’s a sneak peek. My full review will appear after I have fully tested this unusual new laptop, which I expect to be of great interest to road warriors.

Like the MacBook Air, this is a rare small laptop that is built around a full 13-inch-wide screen display and a full keyboard, rather than the little screens and cramped keyboards common in subnotebooks. And, like the Air, it offers a fast, rugged solid-state drive instead of a hard disk.

But, unlike the Apple, Lenovo’s new skinny ThinkPad comes with a hefty complement of ports and features, some of the very things critics complained Apple left out. It has a built-in DVD drive, removable battery, three USB ports, and a wired Ethernet networking jack. Inside, in addition to Wi-Fi, it can be ordered with a built-in cellphone modem and even GPS. It comes with either Windows Vista or Windows XP.

Sporting the traditional ThinkPad black slab design, the X300 isn’t as skinny or sexy as the Apple, but it’s still very slender and attractive, at under an inch thick. Also, unlike the Apple, most of the ThinkPad’s configurations are a bit heavier than the 3-pound weight that traditionally denotes a subnotebook. But it still feels very light to carry around, at 3.12 pounds with the standard battery and DVD drive.

The biggest downsides to the new ThinkPad X300 are price and limited storage capacity. Unlike the Apple, which can be ordered with a higher-capacity, lower-priced hard disk, the new ThinkPad will only be available with the expensive, limited capacity solid-state drive. So it will start at between $2,500 and $2,800–up to $1,000 more than the Apple’s base price–and will be limited to a paltry 64 gigabytes of storage.

Wednesday, January 16, 2008

First Impressions of Apple’s MacBook Air

Sunday, October 21, 2007

Free My Phone

Suppose you own a Dell computer, and you decide to replace it with a Sony. You don’t have to get the permission of your Internet service provider to do so, or even tell the provider about it. You can just pack up the old machine and set up the new one.

Now, suppose your new computer came with a particular Web browser or online music service, but you’d prefer a different one. You can just download and install the new software, and uninstall the old one. You can sign up for a new music service and cancel the old one. And, once again, you don’t need to even notify your Internet provider, let alone seek its permission.

Oh, and the developers of such computers, software and services can offer you their products directly, without going through the Internet provider, without getting the provider’s approval, and without giving the provider a penny. The Internet provider gets paid simply for its contribution to the mix: providing your Internet connection. But, for all practical purposes, it doesn’t control what is connected to the network, or carried over the network.

This is the way digital capitalism should work, and, in the case of the mass-market personal-computer industry, and the modern Internet, it has created one of the greatest technological revolutions in human history, as well as one of the greatest spurts of wealth creation and of consumer empowerment.

So, it’s intolerable that the same country that produced all this has trapped its citizens in a backward, stifling system when it comes to the next great technology platform, the cellphone.

A shortsighted and often just plain stupid federal government has allowed itself to be bullied and fooled by a handful of big wireless phone operators for decades now. And the result has been a mobile phone system that is the direct opposite of the PC model. It severely limits consumer choice, stifles innovation, crushes entrepreneurship, and has made the U.S. the laughingstock of the mobile-technology world, just as the cellphone is morphing into a powerful hand-held computer.

Whether you are a consumer, a hardware maker, a software developer or a provider of cool new services, it’s hard to make a move in the American cellphone world without the permission of the companies that own the pipes. While power in other technology sectors flows to consumers and nimble entrepreneurs, in the cellphone arena it remains squarely in the hands of the giant carriers.

The Soviet Ministry Model

That’s why I refer to the big cellphone carriers as the “Soviet ministries.” Like the old bureaucracies of communism, they sit athwart the market, breaking the link between the producers of goods and services and the people who use them.

To some extent, they try to replace the market system, and, like the real Soviet ministries, they are a lousy substitute. They decide what phones can be used on their networks and what software and services can be offered on those phones. They require the hardware and software makers to tailor their products to meet the carriers’ specifications, not just so they work properly on the network, but so they promote the carriers’ brands and their various add-on services.

Let me be clear: Any company that spends billions to build and maintain a wireless network deserves to be paid for its use, and deserves to make a profit and a return for its shareholders. Not only that, but companies like Verizon Wireless or AT&T Inc. should be free to build or sell phones or software or services.

What Is Needed

But, in my view, they shouldn’t be allowed to pick and choose what phones run on their networks, and what software and services run on those phones. We need a wireless mobile device ecosystem that mirrors the PC/Internet ecosystem, one where the consumers’ purchase of network capacity is separate from their purchase of the hardware and software they use on that network. It will take government action, or some disruptive technology or business innovation, to get us there.

To my knowledge, only one phone maker, Apple Inc., has been permitted to introduce a cellphone with the cooperation of a U.S. carrier without that carrier having any say in the hardware and software design of the product. And that one example, the iPhone, was a special case, because Apple is currently the hottest digital brand on earth, with its own multibillion-dollar online and physical retail network.

Even so, Apple had to make a deal with the devil to gain the freedom to offer an unimpaired product directly to users. It gave AT&T exclusive rights to be the iPhone’s U.S. network for an undisclosed period of years. It has locked and relocked the phone to make sure consumers can’t override that restriction. This arrangement reportedly brings Apple regular fees from AT&T, but penalizes people who live in areas with poor AT&T coverage.

Apple has also, so far, barred users from installing third-party programs on the iPhone, though the company announced last week it will open the phone to such programs early next year. (Web-based iPhone programs–those that run inside the Web browser–have been available from day one.)

These restrictions have rubbed some of the luster off the best-designed handheld computer ever made.

A few other “smart phones” sold primarily to businesses have been freer of carrier restrictions on third-party software and services than typical cellphones. But even these handsets, such as Palm Treos, Windows Mobile devices, and BlackBerrys, have been partly crippled by carriers in some cases.

As a technology reviewer, I have met with multiple small companies that had trouble getting their programs onto consumers’ phones without the permission of the carriers; getting that permission often requires paying the carriers. Sure, there are some clumsy workarounds that can evade the carrier barrier, but it’s nothing like the ability small software companies have had for decades to offer their products for installation on Windows or Macintosh computers.

We also need much greater portability of phone hardware. Because the federal government failed to set a standard for wireless phone technology years ago, we have two major, incompatible cellphone technologies in the U.S. Verizon Communications Inc. and Sprint Nextel Corp. use something called CDMA. AT&T and Deutsche Telekom AG’s T-Mobile use something called GSM. Except for a couple of oddball models, phones built for one of these technologies can’t work on the other. So that limits consumer choice and consumer power. If you want to switch from AT&T to Verizon, you have to swallow the cost of a new phone.

But the problem is even worse. The government didn’t require the CDMA companies to include a removable account-information chip, called a SIM card, in their phones. So, unlike people with GSM phones, Sprint and Verizon customers can’t keep their phones if they switch between the two carriers, even though they use the same basic technology. And, the government allows the GSM carriers to “lock” their phones, so a SIM card from a rival carrier won’t work in them, at least for a period of time. Techies can sometimes figure out how to get around this, but average folks can’t.

The carriers defend these restrictions partly by pointing out that they subsidize the cost of the phones in order to get you to use their networks. That’s also, they say, why they require contracts and charge early-termination fees. Without the subsidies, they say, that $99 phone might be $299, so it’s only fair to keep you from fleeing their networks, at least too quickly.

But this whole cellphone subsidy game is an archaic remnant of the days when mobile phones were costly novelties. Today, subsidies are a trap for consumers. If subsidies were removed, along with the restrictions that flow from them, the market would quickly produce cheap phones, just as it has produced cheap, unsubsidized versions of every other digital product, from $399 computers to $79 iPods.

The Federal Communications Commission is selling some new wireless spectrum that will supposedly lead to fewer restrictions for technology companies and consumers, but it’s far from certain that the carriers, with their legions of lobbyists and lawyers, will allow such a new day to dawn. Google Inc. is making noises about trying to bust open the cellphone prison, with new software and services, but that’s no sure bet either.

Remember Landlines?

We’ve been through this before in the U.S., though many younger readers may not recall it.

Up until the 1970s, when the federal government intervened, you weren’t allowed to buy your own landline phone, and companies weren’t able to innovate, on price or features, in making and selling phones to the public. All Americans were forced to rent clumsy phones made by a subsidiary of the monopoly phone company, AT&T, which claimed that, unless it controlled what was connected to its network, the network might suffer.

Well, the government pried that market open, and the wired phone network not only didn’t collapse, it became more useful and versatile, allowing, among other things, cheap connections to online data services.

I suspect that if the government, or some disruptive innovation, breaks the crippling power that the wireless carriers exert today, the free market will deliver a similar happy ending.

Friday, August 3, 2007

Secret New iPhone Features

iPhone

One of the nice things about the iPhone is that, like the iPod, it can be easily updated by Apple with new features and bug fixes. When such new software is available, you are notified the next time you plug your iPhone into your computer and the new stuff is downloaded into the phone automatically.

Apple issued its first iPhone update this week. And, while the company billed it as merely a bug-fix and security-improvement patch, in fact it has several small feature improvements that Apple hasn’t announced or documented. These aren’t the big items, like an instant-messaging program, which may come later. But they make the phone nicer to use. Here are a few of these hidden new features I discovered after performing the update:

  • In the Favorites list in the Phone module, the iPhone’s equivalent of a speed-dial list, you can now have 50 entries instead of 20. This matches the capacity of the quick-dial list on the Palm OS version of the Treo.
  • In the email module, you can now automatically BCC yourself on every message you send, allowing you to get a copy without revealing to the sender that you are doing so. In the original iPhone software build, this option (in the Settings menu under “Mail”) only allowed you to CC yourself, which told the sender you were getting a copy and cluttered the address fields.
  • The iPhone can now play music through many previously incompatible car adapters and other external speakers originally designed for the iPod. In the first software build, the phone wasn’t recognized as a music source by some of these devices, which get the music through the iPod connector on the bottom rather than the headphone jack. For instance, after I did the update, I was suddenly able to route the iPhone’s music output through my car iPod adapter, which the iPhone had previously recognized only as a charger, even though it acted as both a charger and an audio adapter for my iPod.

I’m sure readers have found some other secret features in this first iPhone update. Let me know what they are.

Sunday, July 1, 2007

I Talk About the iPhone on ‘Charlie Rose’

On Friday, the day Apple’s iPhone debuted, I appeared on “Charlie Rose” on PBS to discuss how the handheld device works and what it means for the future of cellphones. The interview appears below. You can read the review of the iPhone by me and Katherine Boehret here.

Tuesday, June 26, 2007

Steve Jobs Answers My iPhone Questions

In conjunction with the review of the iPhone in The Mossberg Solution, I asked CEO Steve Jobs some iPhone questions via email. Below are his responses:

Walt: Who is the intended customer for the iPhone? Is it for current “smart phone” users? For iPod fans who want a combined device?

Steve: Almost everyone we’ve talked to hates their phone. The terrible user interfaces keep most users from discovering or using most of the features. We’d like to change that for everyone. Many users want both a phone and an iPod, since most phones are not good music players. When you subtract the $200 cost of an iPod, which is included in the iPhone, the rest of the iPhone costs just $299.

Walt: Why did you decide to omit a physical keyboard? Won’t that turn off people who pay a lot for phones like BlackBerrys because they are heavy email users?

Steve: The iPhone has the best, most advanced keyboard in any mobile device. Like all small keyboards, it takes three or four days to get used to. IPhone users will quickly learn to trust its intelligence to correct their mistakes automatically. So far, everyone who has used it loves it, and reports that they are typing as fast or faster than they did on their Treo or BlackBerry or other smart phone. The iPhone’s keyboard lets us use far more sophisticated software to improve accuracy, customize the keyboard for specific applications, and of course remove the keyboard when it’s not needed, freeing iPhone’s entire large screen for reading email, browsing the Web, looking at maps, enjoying photos and movies, and doing things we haven’t yet invented. We think the iPhone’s keyboard is one of its greatest assets and competitive advantages.

Walt: Why does the iPhone only run on a relatively slow cellphone data network, much slower than those used by some other smart phones?

Steve: The iPhone has built-in Wi-Fi and uses the EDGE high-speed data network. EDGE is pervasive throughout the U.S., and for many applications like email, maps, stocks and weather, it is plenty fast. The iPhone automatically switches to Wi-Fi whenever it senses a known Wi-Fi network, and Wi-Fi delivers data several times faster than 3G networks. So the iPhone sandwiches 3G networks with something a bit slower on the bottom and something far faster on the top.

Walt: When will there be an iPhone that runs on the fastest, so-called “3G” networks?

Steve: Walt, you know we don’t talk about future products. Again, Wi-Fi is far faster than 3G networks.

Walt: Why does the iPhone only work with a single carrier, AT&T? Will there be iPhones for other carriers in the U.S.?

Steve: AT&T is the most popular wireless carrier in the U.S. and they have been investing billions of dollars in the last couple of years to create a great network. They also have the advantage of using GSM technology, which is used by over 80% of the world. The iPhone is a world phone with quad-band GSM technology that works great in the U.S., Europe and most of Asia.

Walt: Will you follow the pattern you set with the iPod and bring out less costly models? If so, when?

Steve: We don’t talk about future products.

Walt: This first model is missing some features some other smart phones have, like video recording, instant messaging, and real-time GPS navigation. Do you plan to upgrade iPhones purchased now so they have these features? If so, when?

Steve: We don’t talk about future products. I will say that the iPhone is the most sophisticated software platform ever created for a mobile device, and that we think software features are where the action will be in the coming years. Stay tuned.

iPhone Gallery

A gallery of iPhone images, courtesy of Apple. Click on the image for a larger view. For a description of how the handheld device works, read the review by me and Katherine Boehret.

  • iPhone 3/4 profile
  • iPhone calls
  • iPhone email
  • iPhone Map of Starbucks
  • iPhone Coverflow
  • iPhone Fan
  • Visual Voicemail on the iPhone

Monday, April 30, 2007

Hardware and Software–The Lines Are Blurring

Over the years, it has been smart business strategy in the computer and consumer electronics industries to specialize in either hardware or software. But that’s changing.

Microsoft created one of the greatest business successes in history by fiercely sticking to software, dabbling only in minor hardware products, such as mice and keyboards, which were designed to propel its core software business. I have even been told by very senior Microsoft officials, in private, that hardware was a sucker’s business, a combination of low margins and big headaches.

Sony was perhaps the opposite case, turning out world-class, head-turning hardware, but paying little or no attention to software–and no, I don’t count “Spider-Man 3,” by the company’s Hollywood studio, as software, at least not in this context.

The only company that seemed to combine both skills was Apple, but it was widely regarded as a niche player that was slowly fading from the scene, partly because it didn’t fit very well into either world. By the late 1990s, it seemed clear that Apple couldn’t build hardware it could sell in large enough quantities, or license its operating system widely enough, to thrive, or even survive.

iPods

My, how times have changed. Now, with computers, the Web and consumer electronics all merging and blurring, Apple is looking more like a role model than an object of pity. The iPod has been a huge combined hardware/software success and Macintosh sales are surging, partly due to a great operating system and built-in software that Apple writes in-house and refuses to license.

Without announcing any big change in strategy, both Microsoft and Sony, as well as other companies, are racing to become combined hardware/software powers.

And everyone is also trying to add a third leg: tightly linked companion Web services–another thing that Apple has been skillful at doing, with its booming iTunes store and its smart, but badly underdeveloped, “.Mac” online service for Macintosh owners.

Robbie Bach

Microsoft has essentially set up a small Apple, called the Entertainment & Devices Division, run by savvy, strategic company veteran Robbie Bach, who was running Excel when I first met him many years ago. The division not only designs both the hardware and core software for the Xbox game consoles and Zune music players, but also operates online marketplaces and communities for both. And the company is considering other such end-to-end products, which would include Microsoft-designed hardware.

Sony, meanwhile, also taking lessons from both Apple and its own PlayStation game console business, has set up a software development group in California, run by a former Apple executive. Its mission is to develop distinctive Sony software that can run on most of the company’s products. And Sony is also trying to compete online, to match Microsoft’s great success with Xbox Live and Apple’s iTunes.

Other hardware companies are making similar efforts. Hewlett-Packard is designing some of its own programs for its consumer computers and engaging interfaces for its televisions. Nokia is trying to ramp up its software efforts for its nontraditional offerings, like the N800 Internet tablet, partly by tapping the open-source software community. Palm, which sold its operating system some years back, is getting back into that game.

This is good for consumers. Third-party software, hardware and Web sites are still vital. But nicely matched hardware and software platforms make things easier on average users than unwieldy efforts to combine different platforms, such as Microsoft’s failed PlaysForSure portable music system. Some of these combo products may flop (like the first Zune, or the Apple Cube). But the trend is a welcome one.

Tuesday, April 17, 2007

Product Delays: Who Cares?

One of the big tech news stories of the month was Apple’s announcement that it was delaying the public release of the new Leopard version of its Mac OS X operating system from June to October. The company said the delay was caused by the need to divert engineering talent from Leopard to Apple’s other planned spring release, the iPhone, which Steve Jobs’ minions assured the world was on track for a late June release. In order to ensure Leopard’s quality, Apple said, it needed more time because it had fewer people available to work on the project.

Still, the Leopard delay caused consternation among some fanatical members of the Mac cult, and caused Apple’s stock price to fall. Something similar happened to Microsoft last year when it delayed the release of Vista, the latest version of its Windows operating system, which finally emerged January 30. Microsoft also attributed the delay to a desire to make the product better, and it did so at higher cost, because it angered the Windows PC makers, who had expected new Vista machines to sell in the 2006 holiday season.

I didn’t bash either company for these delays, because they are non-events for most of the mainstream, non-technical users for whom I write. Most people aren’t desperately waiting for the next version of some computer, or gadget, or software product, or Web site. They just want the stuff to work right. And, if a company delays a product to make sure it will work better upon release, I’m fine with that — especially when the product is as important as a new version of an operating system.

Obviously, such delays may cause concern among investors, or stock analysts, or businesses whose own products may be tied to some feature of the new release.

But, for average users, quality comes before some arbitrary ship date. No matter how cool or useful Leopard’s new “Time Machine” file recovery feature may prove to be, average users aren’t sitting around dreaming about it. They have lives. They fantasize about sex, or money, or maybe world peace, not a new feature for their computers.

So, my advice to all the Mac fanatics out there is to calm down. Dream about winning the lottery, so you can buy a $499 iPhone. You know you want one, even if you don’t need one and can’t afford it.

Sunday, April 15, 2007

Craplets on TV

Just nine days after my April 5 column condemning the practice of loading Windows PCs with “craplets” — useless, crippled, trial software and offers and ads that litter the desktop — Apple posted the ad below making fun of the practice.

Of course, it isn’t 100% accurate. While Macs come with a clean desktop and very little third-party bundled software, they all do include in the Applications folder a trial version of Microsoft Office, and the Pro models also include trial versions of two of Apple’s own products, iWork and FileMaker Pro. So, while Macs are much better than Windows machines on the craplet front (my new Sony came with 24 craplets,) they are not perfect.

But the ad is funny.

About Walt

Walt Mossberg writes two columns, and edits a third, for The Wall Street Journal. He also publishes periodic interviews for the Journal, and occasional blog posts on this site. With Kara Swisher, he co-produces and co-hosts D: All Things Digital, a major high-tech and media conference.

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Ethics Statement

Here is a statement of my ethics and coverage policies. It is more than most of you want to know, but, in the age of suspicion of the media, I am laying it all out.

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